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Diablo: The Hell - forums » The Hell forum [ENG] » Hellforge » How to use the changed Gladiator GFX?
How to use the changed Gladiator GFX?
Blue_Phoenix Date: We, 2007-12-12, 17:33 | Message # 1
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Well, I started to play "The Hell" recently and let me say CONGRATULATIONS to you guys... it's very nice, much harder and haves some cool modifications...

I just would like to know how to make the changed GFX file work. I have the lastest version (1.56g) and I put the thglad.mor on the TH's dir and it seems don't work... nothing changes in fact =\

Any help?

Thanks xD


^^
 
Mordor Date: We, 2007-12-12, 18:22 | Message # 2
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Hello, Blue_Phoenix smile

Glad you like it.

In fact your animation must be working, try to equip 2 swords and you'll see if it works or not

Gladiator GFX are in development. It's not finished. I have uploaded GFX file so htat ppl can see that we're working on it.

Gladitor's GFX file will be updated from time to time.

 
Sh4rk Date: We, 2007-12-12, 20:37 | Message # 3
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Blue_Phoenix, dude this animation is not ready yet. I'm working on it. More features will come in future updates wink

Добавлено (12.12.2007, 20:37)
---------------------------------------------
Mordor, Thanks


Ты должен быть сильным - иначе зачем тебе быть?

Edited by Mordor - We, 2007-12-12, 20:34
 
Blue_Phoenix Date: We, 2007-12-12, 22:30 | Message # 4
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Oh, I tried only with 2 maces... I thought it would work this way xD
I'll try with two swords =)

Thanks, guys... keep doing this good work!


^^
 
Koven Date: Su, 2008-01-13, 07:06 | Message # 5
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Doesn't work for me (the assassin and gladiator gfx modified files). But the contrary would have been surprising, as Sh4rk said "this animation is not ready yet". However, I don't understand very well this :

Quote (Mordor)
try to equip 2 swords and you'll see if it works or not

How it is supposed to work if it's not finished ?

 
Mordor Date: Su, 2008-01-13, 07:11 | Message # 6
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they do work trust me. if you want a test, equip a gladiator two swords and make him be in light armor type.. In dungeons, you'll see him having dual weapon animation. Or make a chain gladiator use aaxe with fastest attack speed. You'll see that the animation is played correctly and the color is improved in fact. Assassin in chain doesn't have curved sword when walking. Etc, etc, etc. It's all about the percentage of animation frames that have been updated.
 
Koven Date: Su, 2008-01-13, 07:32 | Message # 7
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Quote (Mordor)
and make him be in light armor type

An important detail I didn't know. Indeed it works, I even noticed my Gladiator was graphically wielding two swords while only one was really carried.

 
Mordor Date: Su, 2008-01-13, 07:48 | Message # 8
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Quote (Koven)
while only one was really carried

..which is not that big of a downside if you think about the absence of two-handed swords/blunts and the fact that with single weapon Gladiators do less damage than Paladins (but with two they benefit a lot at the cost of protection loss). So, no Gladiator is going to walk around with a single sword/blunt in his hand.

Same with assassins.

 
Diablo: The Hell - forums » The Hell forum [ENG] » Hellforge » How to use the changed Gladiator GFX?
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